With an all-new design that looks great on macOS Big Sur, Xcode 12 has customizable font sizes for the navigator, streamlined code completion, and new document tabs. Xcode 12 builds Universal apps by default to support Mac with Apple Silicon, often without changing a single line of code.
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- C language is one of the most widely used languages in programming. It allows you to create applications on any computer. Qt SDK is a software suite to cross-platform applications. Qt SDK is especially designed to create applications. License: Open Source OS: Windows 7 Windows 8 Windows 10 Mac OS X Language: EN Version: 5.15.
Start quickly with the most recent versions of Word, Excel, PowerPoint, Outlook, OneNote and OneDrive —combining the familiarity of Office and the unique Mac features you love. Work online or offline, on your own or with others in real time—whatever works for what you’re doing. A media access control address (MAC address) is a unique identifier assigned to a network interface controller (NIC) for use as a network address in communications within a network segment. This use is common in most IEEE 802 networking technologies, including Ethernet, Wi-Fi, and Bluetooth.Within the Open Systems Interconnection (OSI) network model, MAC addresses are used in the medium access.
Designed for macOS Big Sur.
Xcode 12 looks great on macOS Big Sur, with a navigator sidebar that goes to the top of the window and clear new toolbar buttons. The navigator defaults to a larger font that’s easier to read, while giving you multiple size choices. New document tabs make it easy to create a working set of files within your workspace.
![Mac Mac](/uploads/1/3/4/1/134123251/819739175.png)
Document tabs.
The new tab model lets you open a new tab with a double-click, or track the selected file as you click around the navigator. You can re-arrange the document tabs to create a working set of files for your current task, and configure how content is shown within each tab. The navigator tracks the open files within your tabs using strong selection.
Navigator font sizes.
The navigator now tracks the system setting for “Sidebar icon size” used in Finder and Mail. You can also choose a unique font size just for Xcode within Preferences, including the traditional dense information presentation, and up to large fonts and icon targets.
Code completion streamlined.
A new completion UI presents only the information you need, taking up less screen space as you type. And completions are presented much faster, so you can keep coding at maximum speed.
Redesigned organizer.
An all-new design groups all critical information about each of your apps together in one place. Choose any app from any of your teams, then quickly navigate to inspect crash logs, energy reports, and performance metrics, such as battery consumption and launch time of your apps when used by customers.
SwiftUI
SwiftUI offers new features, improved performance, and the power to do even more, all while maintaining a stable API that makes it easy to bring your existing SwiftUI code forward into Xcode 12. A brand new life cycle management API for apps built with SwiftUI lets you write your entire app in SwiftUI and share even more code across all Apple platforms. And a new widget platform built on SwiftUI lets you build widgets that work great on iPad, iPhone, and Mac. Your SwiftUI views can now be shared with other developers, and appear as first-class controls in the Xcode library. And your existing SwiftUI code continues to work, while providing faster performance, better diagnostics, and access to new controls.
Universal app ready.
Xcode 12 is built as a Universal app that runs 100% natively on Intel-based CPUs and Apple Silicon for great performance and a snappy interface.* It also includes a unified macOS SDK that includes all the frameworks, compilers, debuggers, and other tools you need to build apps that run natively on Apple Silicon and the Intel x86_64 CPU.
Updated automatically
When you open your project in Xcode 12, your app is automatically updated to produce release builds and archives as Universal apps. When you build your app, Xcode produces one binary “slice” for Apple Silicon and one for the Intel x86_64 CPU, then wraps them together as a single app bundle to share or submit to the Mac App Store. You can test this at any time by selecting “Any Mac” as the target in the toolbar.
Test multiple architectures.
On the new Mac with Apple Silicon, you can run and debug apps running on either the native architecture or on Intel virtualization by selecting “My Mac (Rosetta)” in the toolbar.
Multiplatform template
New multiplatform app templates set up new projects to easily share code among iOS, iPadOS, and macOS using SwiftUI and the new lifecycle APIs. The project structure encourages sharing code across all platforms, while creating special custom experiences for each platform where it makes sense for your app.
Improved auto-indentation
Swift code is auto-formatted as you type to make common Swift code patterns look much better, including special support for the “guard” command.
StoreKit testing
New tools in Xcode let you create StoreKit files that describe the various subscription and in-app purchase products your app can offer, and create test scenarios to make sure everything works great for your customers — all locally testable on your Mac.
Get started.
Download Xcode 12 and use these resources to build apps for all Apple platforms.
PS: This was published on my Blog here.
C++ is a statically-typed, free-form, (usually) compiled, multi-paradigm, intermediate-level general-purpose middle-level programming language.
In simple terms, C++ is a sophisticated, efficient, general-purpose programming language based on C.
It was developed by Bjarne Stroustrup in 1979.
One of C++'s main features is the compiler. This is used to compile and run C++ code.
A compiler is a special program that processes statements written in a particular programming language like C++ and turns them into machine language or 'code' that a computer's processor uses.
I actually wrote this article because I had a C++ assignment which required using a compiler. As usual, everyone was using the CodeBlocks IDE and Visual Studio IDE. But I was already used to Visual Studio Code for all my programming stuff.
I then set out to find a way of compiling C++ directly inside my own VsCode Editor, hence this article :).
In this article, I'll show you how to set up your compiler in VsCode and give you some links to some of the best C++ resources.
- Prior knowledge of C++
(I assume you're learning C++, about to start learning, or just reading this for fun. This article is not a C++ 101 tutorial – some understanding of C++ is needed.) - Visual Studio Code Editor
Download here and read the setup docs for Windows, Linux and Mac - Internet connection (!important)
Disclaimer!
I will be using a Windows OS throughout this article, but I'll provide links to resources that will help those using other operating systems.
Now let's get started!
- Head to www.mingw.org and click the “Download/Installer” link to download the MinGW setup file, or click here for Windows, here for Linux, and here for Mac
MinGW, a contraction of 'Minimalist GNU for Windows', is a minimalist development environment for native Microsoft Windows applications.
- After downloading, install MinGW and wait for the “MinGW Installation Manager” to show up.
- When the “MinGW Installation Manager” shows up, click on
mingw32-gcc-g++
then select “Mark for Installation”
- In the menu at the top left corner, click on “Installation > Apply Changes”
- Wait and allow to install completely. Ensure you have a stable internet connection during this process.
PATH is an environment variable on Unix-like operating systems, DOS, OS/2, and Microsoft Windows, specifying a set of directories where executable programs are located. In general, each executing process or user session has its own PATH setting. - Wikipedia
After installing MinGW, it can be found in
C:MinGWbin
. Now you have to include this directory in your environment variable PATH. If you've been using computers for a while now you should know how to do this already, but if you don't, here are a few resources:- Click here for a Windows OS guide
- Click here for Linux
- Click here for a Mac OS guide
Now we have our compiler set up, let's install Code Runner
Code Runner allows you to Run code snippet or code file for multiple languages:
C, C++, Java, JavaScript, PHP, Python, Perl, Perl 6, Ruby, Go, Lua, Groovy, PowerShell, BAT/CMD, BASH/SH, F# Script, F# (.NET Core), C# Script, C# (.NET Core), VBScript, TypeScript, CoffeeScript, Scala, Swift, Julia, Crystal, OCaml Script, R, AppleScript, Elixir, Visual Basic .NET, Clojure, Haxe, Objective-C, Rust, Racket, AutoHotkey, AutoIt, Kotlin, Dart, Free Pascal, Haskell, Nim, D, Lisp, Kit, and custom command.
- Click here to download
- Or search in VsCode marketplace tab
- After installing restart VsCode
- Open your C++ file in Vscode. Here's a basic hello world program below:
Save this file as
test.cpp
- Use the shortcut
Ctrl+Alt+N
- Or press F1 and then select/type Run Code
- Or right-click the Text Editor and then click Run Code in the editor context menu
The code will run and the output will be shown in the Output Window. Open the output window with `Ctrl+ shortcut.
- Use the shortcut
Ctrl+Alt+M
- Or press F1 and then select/type Stop Code Run
- Or right-click the Output Channel and then click Stop Code Run in the context menu
Hurray, you just successfully set up your C++ environment in VsCode!
Here's a quick hint: By default, VsCode's output terminal is read-only. If you're running code that requires user input like:
you won't be able to type into the terminal,
To fix this, you need to manually enable read-write.
Cannot edit in read-only terminal
.To fix this, you need to manually enable read-write.
- In VsCode, Go to File > Preference > Setting.
- In the User tab on the left panel, find the extensions section
- Scroll and find 'Run Code Configuration'
- Scroll and find a checkbox
Run in Terminal
(Whether to run code in Integrated Terminal) Check the box.
OR
- In your
setting.json
file, add:
Hurray, you're done and ready to roll :).
Here are some C++ resources you can use to get started with learning C++
- Code Runner by Jun Han
C Code Format Tool
Thank you for reading!